CraftScape
Experienced Long 2 quest points

Nature Spirit

Starts with Drezel at the temple near Morytania.

Before you start

Nature Spirit is the second half of the Morytania opening, and it will not start until Priest in Peril and The Restless Ghost are both behind you. That is not arbitrary: Priest in Peril is what puts Drezel at the temple and gets you past the river, and The Restless Ghost is where you earn the ghostspeak amulet that this quest is unplayable without. Bring the amulet, 30 Agility and the ability to craft a silver sickle before you set out.

Drezel sends you into Mort Myre Swamp to look for Filliman Tarlock. When you find him he is a ghost who has not accepted the fact, which is the quest's central joke and its central puzzle - you have to equip the ghostspeak amulet to hear him at all, then find a mirror and show him his own reflection before he will engage with reality. His journal, hidden in the grotto tree, fills in what he was attempting when it went wrong.

The middle section is a gathering loop with a twist. Drezel blesses you at the temple, and that blessing is what lets you cast on rotting logs out in the swamp; the logs sprout mushrooms, which you harvest with secateurs. Take the harvest back to the grotto and place each item on its correct stone. Get the placement right and the ritual restores Filliman as the Nature Spirit.

The quest ends with a practical exam. Filliman explains the silver sickle, and you take it and the druid pouch out into Mort Myre to kill three ghasts. Ghasts are the reason Mort Myre is miserable to travel through without this quest, so this fight is really a tutorial for the rest of the region.

The payout is 3,000 Crafting, 2,000 Defence and 2,000 Constitution XP plus the Nature Grotto as a permanent sanctuary in the middle of the swamp. Just as importantly, Nature Spirit is a hard prerequisite for Fairytale I - Growing Pains, which is where the magic secateurs come from.

Walkthrough

  1. Step 01

    Speak to Drezel

    Return to Drezel at the temple near Morytania. He needs someone to look into what is happening in the swamp beyond.

  2. Step 02

    Enter Mort Myre

    Cross into Mort Myre Swamp and search for Filliman Tarlock.

  3. Step 03

    Talk to the ghost

    Filliman is no longer alive. Equip your ghostspeak amulet from The Restless Ghost and speak to him.

  4. Step 04

    Show him a mirror

    Filliman does not realise what has happened to him. Find a mirror and show it to him.

  5. Step 05

    Find his journal

    Search the grotto tree for Filliman's journal and read what he was working on.

  6. Step 06

    Get blessed

    Head back to Drezel at the temple and be blessed before you attempt the ritual.

  7. Step 07

    Harvest the swamp

    Cast the spell on rotting logs out in the swamp, then harvest the mushrooms that sprout using secateurs.

  8. Step 08

    Perform the ritual

    Place the items on the correct stones in the grotto and complete the ritual to restore Filliman.

  9. Step 09

    Learn about sickles

    Talk to Filliman about silver sickles and what they can do in the swamp.

  10. Step 10

    Hunt the ghasts

    Kill three ghasts in Mort Myre Swamp to prove the sickle and pouch work.

  11. Step 11

    Sanctify the grotto

    The Nature Grotto becomes a sanctuary in the middle of Mort Myre, and the quest is complete.

Worth knowing
  • Wear the ghostspeak amulet from The Restless Ghost before you go looking for Filliman - without it the quest simply cannot progress.
  • Craft the silver sickle in advance. It is listed as a requirement rather than a step, so the quest assumes you already know how.
  • Bring secateurs for the mushroom harvest; the blessing alone does not gather them.
  • Finish this and Lost City together if Fairytale I is your goal - that quest needs both.